# Doesn't a PIE connect to a OSS Steam dedicated server?

**URL:** <https://forums.unrealengine.com/t/doesnt-a-pie-connect-to-a-oss-steam-dedicated-server/488650>\
**Category:** Platform & Builds\
**Tags:** onlinesubsystem, dedicated-server, Steam, pie, unreal-engine, question\
**Created:** [September 11, 2021, 9:53am UTC](https://forums.unrealengine.com/t/doesnt-a-pie-connect-to-a-oss-steam-dedicated-server/488650 "2021-09-11T09:53:13Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Anonymous\_22583195158ea2b184fc29a7e0137d70](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Anonymous\_22583195158ea2b184fc29a7e0137d70](https://forums.unrealengine.com/u/Anonymous_22583195158ea2b184fc29a7e0137d70)\
**Post date:** [September 11, 2021, 9:53am UTC](https://forums.unrealengine.com/t/doesnt-a-pie-connect-to-a-oss-steam-dedicated-server/488650/1 "2021-09-11T09:53:13Z")

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I just want to use only Steam overlay not any Steam networking system on UE4 game.

but when i set DefaultPlatformService=Steam on DefaultEngine.ini, a dedicated server build act on a OSS Steam.

it is fine. it is a right process.

but.

why is it a problem?

I can’t connect to a dedicated server when i play game on a PIE.

AGameModeBase::PreLogin() make an error “incompatible\_unique\_net\_id”, when a PIE connect to a OSS Steam dedicated server.

Can’t i test a game on a OSS Steam dedicated server when using a PIE?
