# Does UE4 work on Nexus 7 ?

**URL:** <https://forums.unrealengine.com/t/does-ue4-work-on-nexus-7/10620>\
**Category:** Community & Industry Discussion\
**Tags:** unreal-engine\
**Created:** [September 2, 2014, 7:25pm UTC](https://forums.unrealengine.com/t/does-ue4-work-on-nexus-7/10620 "2014-09-02T19:25:34Z")\
**Posts on this page:** 3\
**Page:** 2

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**Author:** ![mahri726](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@mahri726](https://forums.unrealengine.com/u/mahri726)\
**Post date:** [September 11, 2014, 9:32pm UTC](https://forums.unrealengine.com/t/does-ue4-work-on-nexus-7/10620/21 "2014-09-11T21:32:40Z")

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At the price of Surface Pro I could get a laptop with GTX 8xxm card.

```
  In case of tablets, I'll see what opportunity arises. It's good to know that UE 4 also works on that tablet. Adreno graphic chips have the advantage over Tegra K1 that they are more widely used, that means more players. Could a game developped on a tablet with Adreno GPU also work on Tegra K1 or it's a different stuff ? And reverse...will a game developped for Tegra K1 tablet also work on older tablets ? I have seen that in the case of UE3, there were games like Demonscore that worked only on Tegra devices. 
  It would be ideal that developping for a Adreno320 device (Nexus7) could target all the Android players with required device power to run it. (Tegra K1 included )
```

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**Author:** ![darthviper107](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/darthviper107/32/710746_2.png) [@darthviper107](https://forums.unrealengine.com/u/darthviper107)\
**Post date:** [September 11, 2014, 10:33pm UTC](https://forums.unrealengine.com/t/does-ue4-work-on-nexus-7/10620/22 "2014-09-11T22:33:43Z")

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For the most part things are compatible and it’s just an issue of the speed of the hardware

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**Author:** ![JeDeergab](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@JeDeergab](https://forums.unrealengine.com/u/JeDeergab)\
**Post date:** [September 11, 2014, 10:47pm UTC](https://forums.unrealengine.com/t/does-ue4-work-on-nexus-7/10620/23 "2014-09-11T22:47:32Z")

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> [@;140015](#):
>
> At the price of Surface Pro I could get a laptop with GTX 8xxm card.
> 
> ```
> In case of tablets, I'll see what opportunity arises. It's good to know that UE 4 also works on that tablet. Adreno graphic chips have the advantage over Tegra K1 that they are more widely used, that means more players. Could a game developped on a tablet with Adreno GPU also work on Tegra K1 or it's a different stuff ? And reverse...will a game developped for Tegra K1 tablet also work on older tablets ? I have seen that in the case of UE3, there were games like Demonscore that worked only on Tegra devices. 
> It would be ideal that developping for a Adreno320 device (Nexus7) could target all the Android players with required device power to run it. (Tegra K1 included )
> 
> ```

I developed a game “stolen” from UT4 folder to make my tablet FPS game on Surface Pro 2 at low settings. Its not publish its just trial play for my future development and works wonder so anyone considering making a game for Windows market pretty much open and new.

HTML5 streaming and cloud gaming is pretty much is my next generation gaming in my case.

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