So we should no longer stay tuned for modding improvements?
I have no idea how I could “customize” the editor so much that people can only sculpt a landscape, place predefined actors and save it… I would have to remove about 99% of the features
And beyond that I would ideally want to integrate the “map editor” directly inside of the game. So in the main menu you just choose between “Singleplayer, Multiplayer, Map Editor”. The UE4 Editor is way too complex for the type of modding I need for my game. I want to have my own (UMG) UI and everything very “WYSIWYG”, so placing of predefined actors should work the same way people place buildings during normal RTS gameplay and so on… But at the moment I just cannot put the landscape sculpting and other needed features into the game.