# Does Reality Capture have a tool for Camera Calibration?

**URL:** <https://forums.unrealengine.com/t/does-reality-capture-have-a-tool-for-camera-calibration/2231403>\
**Category:** Asset Creation\
**Tags:** hdri, hdr, realityscan\
**Created:** [December 19, 2024, 3:09am UTC](https://forums.unrealengine.com/t/does-reality-capture-have-a-tool-for-camera-calibration/2231403 "2024-12-19T03:09:44Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![ArtF412](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ArtF412](https://forums.unrealengine.com/u/ArtF412)\
**Post date:** [December 19, 2024, 3:09am UTC](https://forums.unrealengine.com/t/does-reality-capture-have-a-tool-for-camera-calibration/2231403/1 "2024-12-19T03:09:44Z")

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I would like to know if Reality Capture has a tool for Camera Calibration. The images I am using are spherical because they are HDR 360 images. Previously, I used Agisoft, and now I am learning to use Reality Capture. However, I cannot find this tool, which makes the output look quite odd. If anyone knows, please help. Thank you very much.

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**Author:** ![OndrejTrhan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ondrejtrhan/32/906565_2.png) [@OndrejTrhan](https://forums.unrealengine.com/u/OndrejTrhan)\
**Post date:** [December 19, 2024, 7:56am UTC](https://forums.unrealengine.com/t/does-reality-capture-have-a-tool-for-camera-calibration/2231403/2 "2024-12-19T07:56:23Z")

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Hi @ArtF412  
RealityCapture doesn’t have such tool, but the images are calibrated during the alignment process (you can also export the results of such calibration).  
Unfortunately, RealityCapture doesn’t support 360 images, but it is an asked feature.

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**Author:** ![ArtF412](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ArtF412](https://forums.unrealengine.com/u/ArtF412)\
**Post date:** [December 20, 2024, 4:34am UTC](https://forums.unrealengine.com/t/does-reality-capture-have-a-tool-for-camera-calibration/2231403/3 "2024-12-20T04:34:31Z")

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Thank for question I’m clear. I will hope this feature come to recently.

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**Author:** ![Rango986](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Rango986](https://forums.unrealengine.com/u/Rango986)\
**Post date:** [January 10, 2025, 3:32pm UTC](https://forums.unrealengine.com/t/does-reality-capture-have-a-tool-for-camera-calibration/2231403/4 "2025-01-10T15:32:05Z")

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Hi @OndrejTrhan , regards of callibration, is there any difference in using known parameters, and leting RC do it automatically?

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**Author:** ![OndrejTrhan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ondrejtrhan/32/906565_2.png) [@OndrejTrhan](https://forums.unrealengine.com/u/OndrejTrhan)\
**Post date:** [January 10, 2025, 3:38pm UTC](https://forums.unrealengine.com/t/does-reality-capture-have-a-tool-for-camera-calibration/2231403/5 "2025-01-10T15:38:19Z")

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Hi Rango, basically there is a difference, as in the first case those parameters are not computed and are directly used.  
It could help but also cause some issues in the alignment process. It depends, how precise are the parameters.

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**Author:** ![Rango986](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Rango986](https://forums.unrealengine.com/u/Rango986)\
**Post date:** [January 13, 2025, 7:54am UTC](https://forums.unrealengine.com/t/does-reality-capture-have-a-tool-for-camera-calibration/2231403/6 "2025-01-13T07:54:20Z")

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I understand, thank you.
