Did you try this and find any benefits? I’m confused as to why you would need hism for low draw calls if nanite meshes are not using draw calls?
“Nanite runs in its own rendering pass that completely bypasses traditional draw calls”
Did you try this and find any benefits? I’m confused as to why you would need hism for low draw calls if nanite meshes are not using draw calls?
“Nanite runs in its own rendering pass that completely bypasses traditional draw calls”