okay. i dunno. i can’t reproduce that behaviour. the default import options should be fine. i dunno if the fbx version matters. latest maya could have issues. the only thing, i figured, that matters after import is that, you gotta save the materials and probably create proper materials or it will not render correctly or other errors might occur.
it is missing entirely in the lumen scene (still receiving lumen light tho) and shadow rays are missing in this case.
no clue what’s wrong on your end. sry