Turning off ‘Enable Nanite Support’ in the mesh asset made the first-person rendering work … sort of.
Now it only renders with the first-person FOV when I move?
Also, the sky material is not working as well?
Any help would be greatly appreciated!
Turning off ‘Enable Nanite Support’ in the mesh asset made the first-person rendering work … sort of.
Now it only renders with the first-person FOV when I move?
Also, the sky material is not working as well?
Any help would be greatly appreciated!