documentation on pawn sensing

Does anyone know where the documentation on AI Pawn Sensing is? I searched and I’m getting nothing in the manual.



Not much there at the moment. But usage is actually pretty straight forward.

Your best bet would be to just try. If you hit any bumps, feel free to ask :wink:

If you’re going to be using C++, this may help also. After I figured out how to use UPawnSensingComponent, I wrote up a mini-tutorial on the process: