Is there any documentation on Mass, and how it is handled?
For example, what is the difference between GetMass and CalculateMass? Do they include the mass of subcomponents?
Why does my my mesh end up with a different mass when I attach something to it? Is there some sort of weighted average that happens?
What is the difference between SetMassScale and SetAllMassScale?
How do the Physics material settings interact with the values in the component?