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Do you want rigging and animation features in Unreal Editor?

For animation and rigging, Epic Games have released A.R.T. plugin, only for Maya users. Because the fact that not everyone could afford Maya, some users miss the quality of rigging and animation features provided by them. So, I suggest an update that could permit users to rig a mesh and animate it, right inside the Unreal Editor. The single thing they need to do is to import their mesh character. Would you like this?