Hi @IreneCap
Let’s see…
You’re creating a system with pedestrians, vehicles, and a traffic light system in Unreal, but the plugins you found only handle pedestrians or vehicles separately. To merge them:
Implement a Unified Traffic Light System: Create a central actor or manager to control the traffic lights for both vehicles and pedestrians so that they are coordinated
Use Blueprint Interfaces: Establish communication between the vehicle and pedestrian systems using Blueprint Interfaces, so that both respond accordingly to traffic light changes.
Customize Traffic Light Phases: Ensure that the traffic light system controls phases like “Vehicle Green + Pedestrian Red” and “Vehicle Red + Pedestrian Green” and coordinate them accordingly.
Test and Optimize: Well-test the system to ensure that it reads well, especially with respect to vehicle and pedestrian flow, and optimize for performance
This will make sure that you integrate both plugins into one combined system