I am working in entertainment industry, specifically focused on XR.
We are creating unreal assets to shoot in the XR Studio.
We are not selling these assets, but we are an enterprise seeking revenue with the created outcome.
We would like to be guided how to keep with the legal policies of Unreal Engine and Epic Games.
I previously saw a discussion where the user from automotive industry was guided to use the Creator License.
Hope to hear from you soon.