# Do I need to chain-call to parent my damage events from bottom to top or can I just leave?and have them fire independently?

**URL:** <https://forums.unrealengine.com/t/do-i-need-to-chain-call-to-parent-my-damage-events-from-bottom-to-top-or-can-i-just-leave-and-have-them-fire-independently/379438>\
**Category:** Blueprint\
**Tags:** parent, parenting, unreal-engine, Blueprint, question\
**Created:** [December 16, 2016, 3:44am UTC](https://forums.unrealengine.com/t/do-i-need-to-chain-call-to-parent-my-damage-events-from-bottom-to-top-or-can-i-just-leave-and-have-them-fire-independently/379438 "2016-12-16T03:44:29Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![SwordsKeyboard](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SwordsKeyboard](https://forums.unrealengine.com/u/SwordsKeyboard)\
**Post date:** [December 16, 2016, 3:44am UTC](https://forums.unrealengine.com/t/do-i-need-to-chain-call-to-parent-my-damage-events-from-bottom-to-top-or-can-i-just-leave-and-have-them-fire-independently/379438/1 "2016-12-16T03:44:29Z")

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Say I have 3 blueprints A,B,C that are children of each other with “A” being at the top  
Each blueprint has its own damage event that does something unique, do I need to call to parent on each one or will they fire independently from top to bottom on begin play?

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**Author:** ![SwordsKeyboard](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SwordsKeyboard](https://forums.unrealengine.com/u/SwordsKeyboard)\
**Post date:** [December 16, 2016, 4:27am UTC](https://forums.unrealengine.com/t/do-i-need-to-chain-call-to-parent-my-damage-events-from-bottom-to-top-or-can-i-just-leave-and-have-them-fire-independently/379438/2 "2016-12-16T04:27:07Z")

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Answered by DevilsD on Unreal Slackers

If C is the lowest it will call C-\>AnyDamage() for example  
It does this anyway but C-\>AnyDamage() will call its parent B-\>AnyDamage() and then that will call A-\>AnyDamage()  
If you use the Call Parent Node  
first
