I tried to spawn AI characters with “Spawn AI from Class” node. However playerstate is none when I try to access it in the character’s blueprint function. The playstate array from gamemode blueprint also only has one item, which is from the player.
https://docs.unrealengine.com/latest/INT/Gameplay/Framework/QuickReference/index.html According to the doc, there seems have playerstate for AI characters.
Any idea? Thanks.