# DMD Hangar - Multiplayer Shooter System

**URL:** <https://forums.unrealengine.com/t/dmd-hangar-multiplayer-shooter-system/2439067>\
**Category:** Product Discussion\
**Tags:** system, tps, unreal-engine, shooter, Blueprint, epic-for-indies, fab\
**Created:** [April 4, 2025, 9:36am UTC](https://forums.unrealengine.com/t/dmd-hangar-multiplayer-shooter-system/2439067 "2025-04-04T09:36:25Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![DMD\_Hangar](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dmd_hangar/32/1048622_2.png) [@DMD\_Hangar](https://forums.unrealengine.com/u/DMD_Hangar)\
**Post date:** [April 4, 2025, 9:36am UTC](https://forums.unrealengine.com/t/dmd-hangar-multiplayer-shooter-system/2439067/1 "2025-04-04T09:36:25Z")

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⭐ **MULTIPLAYER SHOOTER SYSTEM (MSS)** ⭐

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/3/f/d3f29010d411d8be8473d78a23a480dceace0d76.jpeg "UE5 Multiplayer Shooter System - New Version 1.3.0") ](https://www.youtube.com/watch?v=X8idnIbB0mc)

> **🎬 [Multiplayer Shooter System Video](https://youtu.be/X8idnIbB0mc?si=DmmsdgCz26tweb6T)**
> 
> - We have a full [**DEMO**](https://drive.google.com/file/d/1Z5zwhBHhKeg_-wo_I8h33RLIYndRkvh0/view?usp=sharing) with all our content for you to try. 🎮
> - We also provide detailed [**DOCUMENTATION**](https://drive.google.com/file/d/1Mm7uAfsAW8Thb5u8uV1Jo7LXKjQFKQRf/view?usp=drive_link) to help you understand all the features of the system. 📚

> **💥 Updated Game Animation Sample Project**
> 
> - An updated project to the latest version is integrated into GASP, available for download on our [**DISCORD**](https://discord.com/invite/9ry8YyAfMx) server for users with verified purchases.

> **🔥 Rapid Shooter Game Development**
> 
> - The MSS is based on a Blueprint component for easy integration and is modular, allowing customization of every aspect with ease.  
>   
> ![Easy Integration](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/4/1/141dd1c57bf4cff7bab4270f655f0d19595dc06f.jpeg)

> **👥 Fully Replicated**
> 
> - The system is fully replicated, ensuring it functions correctly in multiplayer and syncs perfectly across all players.  
>   
> ![Multiplayer](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/2/c/f2cb599b162f90eca57f02de6732a0f0d85cf816.jpeg)

> **💥 Shooting System**
> 
> - Our system allows shooting with different types of projectiles (bullets, energy, lasers, explosives) and various firing modes (automatic, semi-automatic, continuous). Full control!  
>   
> ![Shooting System](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/b/7/9b7b8e131b4432a36a77c449bb822d52633ad02b.jpeg)

> **🎒 Equipment System**
> 
> - Manage weapons easily and flexibly, perfectly adapting to your game. It includes a holster system, allowing you to equip your character with weapons however you like.  
>   
> ![Equipment System](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/c/3/0c3737daadd5302d821a2bf23b54939ac66a961f.jpeg)

> **🔄 Reload System**
> 
> - The system physically simulates magazines and manages ammunition in a replicated manner, providing a realistic reloading experience in multiplayer.  
>   
> ![Reload System](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/2/4/e24718620dad9b434418fd0d3916e97bdec8bf81.jpeg)

> **🧨 Throwing System**
> 
> - Players can throw objects like grenades, with a physics system that interacts with the environment in a natural way.  
>   
> ![Throwing System](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/7/7/57735a5586a4266ac042bb3d03c2f052f2ae3f97.jpeg)

> **🔫 Weapon Collision System**
> 
> - Weapons interact with the environment, adding realism to combat.  
>   
> ![Weapon Collision](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/7/d/87d04ff5bfad316ce4a3230b9dbd74bf7acb21de.jpeg)

> **🎯 Dynamic Crosshair System**
> 
> - The crosshair adjusts dynamically based on the player’s movement and actions.  
>   
> ![Dynamic Crosshair](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/b/2/cb289460eedbe0e796f974eb52929dbe033bad63.jpeg)

> **⚙ Modular Weapons**
> 
> - Weapons are modular, allowing you to customize them, add accessories, and adapt them to your playstyle.  
>   
> ![Modular Weapons](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/1/d/01d61f9ff240c07cc019da86d0e478d66a2ae2be.jpeg)

> **🚗 Heavy Pawns Support**
> 
> - The system integrates smoothly with all types of pawns, including vehicles.  
>   
> ![Heavy Pawn Support](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/5/4/c549f8cab2c0186458f7c9c7136df46fc614bd90.jpeg)

> **🎨 Customization with Material Layers**
> 
> - Material layer customization allows you to modify the appearance of characters and weapons, enhancing visual details.  
>   
> ![Material Layer](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/c/5/dc54175b8ccb0c34adc9e10e1631c5fd59869eea.jpeg)

> **🔗 The following weapon packs are integrated:**
> 
> - [**Pistol MK.I Pack**](https://fab.com/s/a13a1e1337da)
> - [**Rifle MK.I Pack**](https://fab.com/s/6f9a7346c2c6)
> - [**Shotgun MK.I Pack**](https://fab.com/s/30d9fcdcb126)
> - [**Grenade Launcher MK.I Pack**](https://fab.com/s/8f7ce6dac190)
> - [**Turret and Heavy Weapons MK.I Pack**](https://fab.com/s/3e1e23f671db)

> **🔑 Technical Requirements**
> 
> - **Enhanced Input Plugin**
> - **Animation Warping Plugin**
> - **Projectile Custom Collsion**

> **🌐 Technical Support and Community**
> 
> - [**YouTube**](https://www.youtube.com/@DMDHangarGames)
> - [**Discord**](https://discord.com/invite/9ry8YyAfMx)

> **[Multiplayer Shooter System](https://www.fab.com/listings/4c2581cf-93e3-421f-b403-05b180ecb25a)**
>
> 🔥 Rapid Shooter Game DevelopmentThe MSS is based on a Blueprint component for easy integration and is modular, allowing customization of every aspect with ease.🎬 Multiplayer Shooter System VideoWe have a full DEMO with all our content for you to try....

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**Author:** ![Arua209](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Arua209](https://forums.unrealengine.com/u/Arua209)\
**Post date:** [May 4, 2025, 8:15pm UTC](https://forums.unrealengine.com/t/dmd-hangar-multiplayer-shooter-system/2439067/2 "2025-05-04T20:15:27Z")

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Very easy to use, even for someone just starting out with Unreal. I used it in a simple shooter prototype and everything worked perfectly. Great for making progress without getting stuck. Thanks a lot for the help!

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**Author:** ![DMD\_Hangar](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dmd_hangar/32/1048622_2.png) [@DMD\_Hangar](https://forums.unrealengine.com/u/DMD_Hangar)\
**Post date:** [May 12, 2025, 7:47pm UTC](https://forums.unrealengine.com/t/dmd-hangar-multiplayer-shooter-system/2439067/3 "2025-05-12T19:47:36Z")

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> [@Arua209](#):
>
> Very easy to use, even for someone just starting out with Unreal. I used it in a simple shooter prototype and everything worked perfectly. Great for making progress without getting stuck. Thanks a lot for the help!

Thank you very much, we will continue with the same quality in the other projects!

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**Author:** ![GoldFire376](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@GoldFire376](https://forums.unrealengine.com/u/GoldFire376)\
**Post date:** [May 28, 2025, 12:57pm UTC](https://forums.unrealengine.com/t/dmd-hangar-multiplayer-shooter-system/2439067/4 "2025-05-28T12:57:35Z")

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I have been learning the Unreal Engine for about a year and a half now. A lot as been “fool around and find out”. Unfortunately, this method of learning wastes a lot of money and more importantly, time.

Even though I’ve only had it for 2 days, DMD Hangar’s Multiplayer Shooter System makes me feel EXTREMELY confident I’ve stumbled upon greatness!

Not only is it easy to navigate and use, the creators go above and beyond to help! I had an issue that even I thought was simple to fix but I was very stuck. When I reached out for help (which I HATE doing), their customer service was exemplary to say the least!

Other asset template creators which I will not name, when bugs or issues are asked about, they’ve beat around the bush, say it’s something I did (even though other users had the SAME problem), instead of helping with the problem at hand. Even though this issue was totally something I missed this time, they didn’t point out (how stupid I looked, lol) and immediately went to the fix. They even sent the file they made so I could compare what I did to how it should be done in their system.

I am so excited to use this system and reintegrate my game into, instead of the system I previously was using. My game was nearing completion so it’s going to probably take a couple weeks to add this new system (because of how much I wrote already). But it’s going to be WELL worth it!

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<div class="post-metadata">

**Author:** ![DMD\_Hangar](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dmd_hangar/32/1048622_2.png) [@DMD\_Hangar](https://forums.unrealengine.com/u/DMD_Hangar)\
**Post date:** [May 28, 2025, 2:56pm UTC](https://forums.unrealengine.com/t/dmd-hangar-multiplayer-shooter-system/2439067/5 "2025-05-28T14:56:46Z")

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> [@GoldFire376](#):
>
> I have been learning the Unreal Engine for about a year and a half now. A lot as been “fool around and find out”. Unfortunately, this method…

Thank you so much for the feedback — we’re really glad the system is helping and that the support was useful!

It’s great to hear you’re integrating it into a nearly finished project — best of luck with the final steps! For any questions or issues, we’re always here to help.
