DLSS active in a Composure pass

Hello everyone,

I was wondering if anyone here has managed to have DLSS active in a pass with Composure.

From what I understand and from the research I’ve been able to do, the DLSS comes at the end of the rendering chain (once the post process and the tonemapper have been passed) which goes against the way Composure works or which would mean that you have to add a DLSS pass in the transform part of Composure, which unfortunately I don’t see at the moment how to do.

So does anyone have some pointers and/or a method to have an output including DLSS on a comp ?

Thanks in advance,