# DLC map not opening

**URL:** <https://forums.unrealengine.com/t/dlc-map-not-opening/469641>\
**Category:** Getting Started & Setup\
**Tags:** dlc, map-load, unreal-engine, question\
**Created:** [August 12, 2020, 12:58pm UTC](https://forums.unrealengine.com/t/dlc-map-not-opening/469641 "2020-08-12T12:58:34Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![batman2142](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@batman2142](https://forums.unrealengine.com/u/batman2142)\
**Post date:** [August 12, 2020, 12:58pm UTC](https://forums.unrealengine.com/t/dlc-map-not-opening/469641/1 "2020-08-12T12:58:34Z")

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I have MainLevel in my Release build, and a map DLCLevel in a Content-Only plugin called DLCPlugin1.  
I build both using the Project Launcher and use these settings:  
Release Profile - [Imgur: The magic of the Internet](https://imgur.com/4t4Jlal)  
DLC Profile - [Imgur: The magic of the Internet](https://imgur.com/9qjnjTB)

I then copy over the DLC pak file to the Release build’s Content/Paks.  
Now when I run the game, it shows MainLevel, but when I use open DLCLevel in the console or try calling OpenLevel via blueprints. It just silently fails.
