I’m going crazy over this… made a project using first person template in the attempt to benefit from stereo instancing for my Oculus work. But contrary to 4.10, the tracking just won’t work properly out of the box. It’s as if the camera was locked somehow. Tracking just moves a bit and camera is automatically forced back to center position no matter what. A bit like when hmd was locked during matinee sequence, if I remember correct: camera would be forced back to center. I try to circumvent this like I would on matinee sequence on the level blueprint doing something like this:
But the “SET- follow hmd orientation” doesn’t seem to exist anymore!
I’m totally clueless…
Thanks in advance