Distrubuted Computed

Hello Guys
I am a newbie for CapturingReality.
I saw the official website has a feature called Distributed (local clound).Does it mean I can computed one 3D Mesh via multiple computes at the same time in order to speed up the time of rendering?
Refer to https://www.capturingreality.com/37

I couldn’t find any documentation related to this. Could you help explain or show me how do I use this distributed computing?

Thank you. Really appreciated.

Distributed computing uses more computers to calculate 3D model faster. For N computers we achieve N times speedup. It speeds up basically all steps of process from alignment and meshing to texturing.

It is currently available only to premium clients with more than 15 licenses.