# Distorted camera

**URL:** <https://forums.unrealengine.com/t/distorted-camera/2012105>\
**Category:** UDK Programming and UnrealScript\
**Tags:** unreal-engine\
**Created:** [September 8, 2024, 5:36pm UTC](https://forums.unrealengine.com/t/distorted-camera/2012105 "2024-09-08T17:36:07Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![cesarlize](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cesarlize](https://forums.unrealengine.com/u/cesarlize)\
**Post date:** [September 8, 2024, 5:36pm UTC](https://forums.unrealengine.com/t/distorted-camera/2012105/1 "2024-09-08T17:36:07Z")

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Good afternoon. I’m doing some tests with the ArchVis Cine Camera. In Preview, Correction works perfectly, but when I add this camera to the Movie Render Queue and render the result is crooked

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**Author:** ![OnyeNacho](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/onyenacho/32/1122220_2.png) [@OnyeNacho](https://forums.unrealengine.com/u/OnyeNacho)\
**Post date:** [March 14, 2026, 10:31pm UTC](https://forums.unrealengine.com/t/distorted-camera/2012105/2 "2026-03-14T22:31:52Z")

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What exactly does this have to do with Unreal Development Kit content?!?

This sounds more like Unreal Engine 4/5 content.

You should probably post over here instead:

> **[Asset Creation](https://forums.unrealengine.com/c/development-discussion/asset-creation/151)**
>
> Discussion of Asset Creation, including but not limited to; Materials & Textures, Modeling Tools, Niagara and Visual Effects, 2D, Static Mesh, and more!
