Distance Matching Locomotion : Giving it a shot!

Haven’t posted a video in a while… Here it is !
Wondering how many time i’ve started from scratch on this project.
Still need to figure out how to smooth my transitions between states as it can be abrupt at times.

Camera from above is actually another character in first person flying without gravity, so it’s a replicated demo.

Pivot isn’t enabled in this video as i don’t have the proper animations yet: