thank ya’ll for your thoughts and findings. hmmm… sooo I guess… for a fallback… without dx12… distance field shadows seem to be great with some exceptions… like animated foliage… when trees are animated with some wind … leaves, and moving objects just don’t work… sooo. I guess… it’s very scene dependent… hmmm…
I was wondering … when you use distance field shadows… do you also usually use the indirect ones?
or mainly just for interior shots and not exterior?
what’s your expertise on that?
thanks for all your contribution… I really do appreciate that… keep rocking,
cheers