I’m having the same problem. It works in 3dsMax if you keep the skin modifier at the top and delete faces in the “edit poly” beneath. However I need to be exporting it from Maya. Hope someone answers.
I’m having the same problem. It works in 3dsMax if you keep the skin modifier at the top and delete faces in the “edit poly” beneath. However I need to be exporting it from Maya. Hope someone answers.