In my VR blueprint, I have the viewport fade out using the “Start Camera Fade” node, and I want to display a widget while the viewport is faded out. However, it’s not showing the widget, and I think it’s because the viewport is faded out, so the widget isn’t visible. I know I could just switch to a different level, but I have all the info sent to an output file, and if I switch to a different level and switch back, it will overwrite my output file. So I’d really like to be able to have a widget or some other way of showing text work during the time that the viewport is faded out without switching between levels. If anyone has any suggestions, I would really love any input! I keep looking around, and I can’t find this question anywhere else.