Today I was working on a rangefinder for my first game I am building, everything works fine. But I can’t figure out how to display my range variable at the enemy’s location, I can get it’s location and the range. It is just how to display it on a proper way. So I don’t want to draw it on my HUD but more like a text render or something. But I have no idea how to do it.
Please help me,
Thanks for your time.