# Display language bug grind rail

**URL:** <https://forums.unrealengine.com/t/display-language-bug-grind-rail/2100910>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [November 2, 2024, 3:11pm UTC](https://forums.unrealengine.com/t/display-language-bug-grind-rail/2100910 "2024-11-02T15:11:02Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![landscape](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/landscape/32/1005548_2.png) [@landscape](https://forums.unrealengine.com/u/landscape)\
**Post date:** [November 2, 2024, 3:11pm UTC](https://forums.unrealengine.com/t/display-language-bug-grind-rail/2100910/1 "2024-11-02T15:11:02Z")

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### Summary

On Grind Rail devices, wire and vine models we cannot be spawn in Creative with french language client.

### Please select what you are reporting on:

Creative

### What Type of Bug are you experiencing?

Devices

### Steps to Reproduce

Set your client language in french then place the device and select wire and vine models.

### Expected Result

When select wire and vine models in french language client, then be spawn.

### Observed Result

When select wire and vine models in french language client, then cannot be spawn.

### Platform(s)

Pc

### Island Code

Does not affect an particuliar island.

### Additional Notes

Epic Games is already in the know but, with the 32.00 update, vine rail devices will deplaced in grind rail devices inasmuch as additional model.

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [November 2, 2024, 3:19pm UTC](https://forums.unrealengine.com/t/display-language-bug-grind-rail/2100910/2 "2024-11-02T15:19:12Z")

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We’ll get someone to take a look, thank you!

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<div class="post-metadata">

**Author:** ![Astrotronic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/astrotronic/32/1194566_2.png) [@Astrotronic](https://forums.unrealengine.com/u/Astrotronic)\
**Post date:** [March 3, 2025, 4:03pm UTC](https://forums.unrealengine.com/t/display-language-bug-grind-rail/2100910/3 "2025-03-03T16:03:43Z")

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Giving this bug a bump since it [still is occurring](https://forums.unrealengine.com/t/grind-rail-not-showing-vine-as-a-visual-style/2355121) in v34.00.

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<div class="post-metadata">

**Author:** ![euLegacy](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/eulegacy/32/940773_2.png) [@euLegacy](https://forums.unrealengine.com/u/euLegacy)\
**Post date:** [August 24, 2025, 6:36pm UTC](https://forums.unrealengine.com/t/display-language-bug-grind-rail/2100910/4 "2025-08-24T18:36:55Z")

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As of v37.00 this still happens if you have the Portuguese (Brazil) language selected.
