I have two LineTraces: The White one from my actor to my MouseLocation and the red one from my Gun Muzzle straight forward. I now want my gun to point at my Mouse Location but i cant get it to work that the Gun is rotated correctly.
Hi Ryux33,
Can you share a snapshot of your code that does those linetraces, and the code that rotates your character to the mouse?
Could it be as simple as rotating your ADS/aiming animation slightly so it pairs up with the mouse projected target?
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I will try that later, my first solution is to try getting the Rotation between my GunMuzzle and my Mouse by calling “FindLookAtRotation” and then modifying my right hand skeletalbone to rotate in that direction
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