On certain distance, all objects lights and even player are disappearing…
What setting is responsable for that?
On certain distance, all objects lights and even player are disappearing…
What setting is responsable for that?
In game or in editor?
Do you have a cull distance volume there?
In editor- if i fly away far enought in perspective mode- they disappear (not happening in front view)
In game- they disappear in certain areas. Starting where player start atm
Nope.
My tilemap material is translucent lit, but when I set it to masked unlit- those objects appear back, but some sprites become entirely black
Does setting all lights to Movable help?
It doesn’t