# Disallowed object for file that has been removed and is no longer referenced

**URL:** <https://forums.unrealengine.com/t/disallowed-object-for-file-that-has-been-removed-and-is-no-longer-referenced/1942472>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, question, fortnite\
**Created:** [July 19, 2024, 12:29am UTC](https://forums.unrealengine.com/t/disallowed-object-for-file-that-has-been-removed-and-is-no-longer-referenced/1942472 "2024-07-19T00:29:07Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [July 19, 2024, 3:37pm UTC](https://forums.unrealengine.com/t/disallowed-object-for-file-that-has-been-removed-and-is-no-longer-referenced/1942472/3 "2024-07-19T15:37:32Z")

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hi @swaggod .  
You have to follow the way in this documentation  
[Importing Assets | Unreal Editor for Fortnite Documentation | Epic Developer Community (epicgames.com)](https://dev.epicgames.com/documentation/en-us/uefn/importing-a-static-mesh-asset-in-unreal-editor-for-fortnite)

[Asset Validation Issues - Issues and Bug Reporting / UEFN Validation - Epic Developer Community Forums (unrealengine.com)](https://forums.unrealengine.com/t/asset-validation-issues/817504)

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