Hi, so ive been fiddling with a third person template and added sprinting and walking, the problem ive been having is that i have separate keys set for sprinting and walking, sprint is assigned L-Shift, walk assigned to L-Alt, if i make the character sprint with L-Shift and i press the L-Alt key to make him walk, the character will then walk but as soon as the key is released the game/engine locks up and freezes for about 20 seconds or so and does not do anything, so i figured to get around this problem i should disable the L-Alt key while using L-shift and vice versa.
I had a go at using a bool with branches to check the state and disable the respective keys, except when i tried this the L-shift keys function to sprint did not work anymore, the L-Alt key for walking did, but the game/engine still locked up and froze for 20 seconds or so again, i have searched the forums, documentation, YT and google but couldnt quite find an answer, could anyone shed some light on how to go about this properly?