# Disable Motion Blur for Translucent Material

**URL:** <https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156>\
**Category:** Rendering\
**Tags:** Render, translucent, unreal-engine, blur, question\
**Created:** [January 3, 2020, 1:14pm UTC](https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156 "2020-01-03T13:14:47Z")\
**Posts on this page:** 12\
**Page:** 1

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**Author:** ![MarCraft23](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MarCraft23](https://forums.unrealengine.com/u/MarCraft23)\
**Post date:** [January 3, 2020, 1:14pm UTC](https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156/1 "2020-01-03T13:14:47Z")

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Hello there,

how do i disable the Motion Blur effect on a translucent material in front of a camera, e.g. glass material on mask mesh.

This is quick test on how it looks in game:

 ![294749-blurtranslucent.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/0/6/b06bd8e589b99d3e9c63658efe639d19076a9b77.jpeg)

I don’t want to disable motion blur all together, this is not a solution. Other games like Metro do this as well so there must be another solution to this. Any ideas?

Thx

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**Author:** ![MarCraft23](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MarCraft23](https://forums.unrealengine.com/u/MarCraft23)\
**Post date:** [January 18, 2020, 9:34am UTC](https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156/2 "2020-01-18T09:34:43Z")

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bump. no one knows an answer to this?

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**Author:** ![Deathrey](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Deathrey](https://forums.unrealengine.com/u/Deathrey)\
**Post date:** [January 19, 2020, 10:01am UTC](https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156/3 "2020-01-19T10:01:51Z")

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Motion blur is not something that you can enable or disable on per-object basis. Newer engine versions have a checkbox on translucent materials, allowing velocity writes, which may or may not help you. But overall, the answer you are looking for is that you can’t.

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**Author:** ![MarCraft23](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MarCraft23](https://forums.unrealengine.com/u/MarCraft23)\
**Post date:** [January 20, 2020, 5:29pm UTC](https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156/4 "2020-01-20T17:29:55Z")

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Yes, thank you, this seems to be a solution. In UE4.23+ there is an option inside the material.  
But for this i need to upgrade my project to a new version. I guess for older versions you need to add velocity data for transparent materials in source code.

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**Author:** ![Ragers](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Ragers](https://forums.unrealengine.com/u/Ragers)\
**Post date:** [August 6, 2020, 7:47am UTC](https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156/5 "2020-08-06T07:47:05Z")

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Thanks, can confirm this is a 100% fix for this issue, had the same problem and now it is gone.

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**Author:** ![Andyswi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Andyswi](https://forums.unrealengine.com/u/Andyswi)\
**Post date:** [March 9, 2021, 6:51pm UTC](https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156/6 "2021-03-09T18:51:53Z")

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This tutorial helped me with a similar issue.

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/a/2/ca28674a6dfb8cc8a0b171dc4e7981485a250b68.jpeg "UE4: How to fix translucent materials (dithered opacity)") ](https://www.youtube.com/watch?v=ieHpTG_P8Q0)

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**Author:** ![DanialKama](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/danialkama/32/613058_2.png) [@DanialKama](https://forums.unrealengine.com/u/DanialKama)\
**Post date:** [May 2, 2022, 2:39pm UTC](https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156/7 "2022-05-02T14:39:53Z")

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Setting Translucency Pass to After Motion Blur fixed this problem for me.

 ![Screenshot 2022-05-02 175331](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/b/9/3b926f8351b55a4eaa62a39e6da5bddc504b7ff1.jpeg)

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**Author:** ![oxyg1n](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/oxyg1n/32/992508_2.png) [@oxyg1n](https://forums.unrealengine.com/u/oxyg1n)\
**Post date:** [May 20, 2022, 4:54pm UTC](https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156/8 "2022-05-20T16:54:38Z")

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Want to add that I’m on 4.27 and checking Output Velocity under Translucency worked for me.

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**Author:** ![simonschreibt](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/simonschreibt/32/947877_2.png) [@simonschreibt](https://forums.unrealengine.com/u/simonschreibt)\
**Post date:** [January 11, 2023, 11:09pm UTC](https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156/9 "2023-01-11T23:09:26Z")

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Thanks guys, this helped me a lot! \<3

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**Author:** ![pytrade](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@pytrade](https://forums.unrealengine.com/u/pytrade)\
**Post date:** [July 25, 2023, 3:52am UTC](https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156/10 "2023-07-25T03:52:19Z")

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How to fix always draw top 😟

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**Author:** ![PDDDDDDDDDDD123](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@PDDDDDDDDDDD123](https://forums.unrealengine.com/u/PDDDDDDDDDDD123)\
**Post date:** [September 19, 2023, 6:36am UTC](https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156/11 "2023-09-19T06:36:40Z")

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> [@oxyg1n](#):
>
> Output Velocity

Change “Output depth and velocity” to true in material. Work ideal for me in UE5.3 for translucent material, when motion blur is enabled in project settings.

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**Author:** ![dangerousbob88](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dangerousbob88/32/1194594_2.png) [@dangerousbob88](https://forums.unrealengine.com/u/dangerousbob88)\
**Post date:** [February 23, 2025, 10:21pm UTC](https://forums.unrealengine.com/t/disable-motion-blur-for-translucent-material/460156/12 "2025-02-23T22:21:33Z")

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> [@DeathreyCG](#):
>
> checkbox on translucent materials, allowing velocity writes, which may or may not help you. But overall, the answer you are looking for is that you can’t.

Just for other looking, I selected: MTP\_AfterMotionBlur in the material details panel. It was a drop-down choice in “Translucency Pass”
