Simple question…to disable gravity of a character derived object.
(strictly speaking it’s not a walking character or NPC)
I set gravity to 0, and gravity scale to 0
It still falls down from up in the air.
dumb question: what if you apply the opposite (-gravity) force to that char?
I tried that, they fly away like balloons, even the ones that still have zero gravity scale.
I have 8 “characters” (derived from character, but are not characters)
4 of them are about 2 feet off the ground in the air…they stay put.
The other 4 are around “6 feet” off the ground, they all fly away like balloons.