So im in UE4.27 and for some reason it keeps allocating a directional light to be a sun (empty scene with exponential height fog) atmosphere sun light is off. If I try hiding or deleting it it makes another directional light become the sun - atmosphere sun light still off. This is happening on all files so its something about .27
I converted a file from .26 to .27 and it started doing this issue. All I have managed is messing with the fog so that it basically smothers the sun but this is obvs not the best solution. Any ideas? (I’ll also add I’m creating a basic scene for character render)