Direct Light Rotation resets back to default, CTR + L doesn't work

Hi, everybody. A complete beginner here. I am trying to rotate the Directional Light in UE 5.5.1. using the CTR + L, but it wont work. The spherical gizmo does appear, I move the cursor, while still pressing the CTR + L keys, yet it will only allow me to move the arrow in a very limited angle - no changes in lightning will be visible. When I try to adjust the value manually in the DETAILS - TRANSFORM - ROTATION field, it will allow me to introduce value (or use the slider) but once I proceed to confirm, the value will automatically reset to default. While introducing the values manually, slight changes in light are visible in the viewport, but once confirmed, it won’t stay. I tried to change the Mobility, but it won’t help. What am I missing?

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There’s a bit of a knack to moving using that CTRL-L gizmo. Just actually select the light in the outliner, and drag the rotation values in the details. Much easier :slight_smile: