Dilemma with Destroy Actor

Anyone know how I can spawn an actor that is a child actor of a parent that is class Actor. My child object is of class “BaseItemPlaceHolder” and I can’t seem to find a way to spawn this actor because it’s not of class ‘Actor.’

This doesn’t work for some reason…this code is placed within the parent object “BaseItemPlaceHolder” which is of type ‘Actor.’
classinventory.png