Different Hue from source on media texture

Hi Everyone, im having some issues with some media textures and google isn’t helping me.So Basicaly i made some animations in affter effects and importing them into UE4 to a Media Texture to use in a Virtual Screen. Everything is working fine but the Hue of the media texture is a bit different form the source exported from Adobe Media Encoder(See Screenshots below) ive tried to disable sRGB and use different Compression Settings but to no avail.


UPDATE: I Reexported from Media Encoder in .webm instead of .h264 and the problem seemed to go away