Different color outline simultaneously

Can you have different color outline on different actors at once? Here is my setup:

I have Post Process component on the character
I have public/exposed variable for Post Process material
I have 2 units in the level and they have set their Post Process variable to different color materials

When i hit play they both display same color outline. Goal is to have different color outlilne on two units at the same time.

Are you moving your meshes to their respective depth?

What do you mean by that?

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