Difference between render exr and viewport

Hello community! :slight_smile:

I’ve a “problem”, i make a render sequence of my camera in UE and i don’t have the same render color/gamma with EXR.
I’ve try to EXR linear, ACES et SRGB but it’s the same with the 32bit EXR.

Can I enable gamma hack for keep the same gamma between viewport and render?