Difference between ilumination in viewport and builded

Hi guys,
I´m trying to understand why what I see in the viewport when I´m puting lights is so different to the final result. In the image below you can see both. I created the spot on the table but after building lights the circle around is gone. And I would like to keep it. I need to create contrast between light but all the shadows look too soft in the final render. The indirect lightning intensitive for all the lights is at 1. So the bounces are not the problem I guess. I´m using static lights only.
I hope you can help me with this. Thanks.