Die to Survive - Railshooter

After quite a while and testing a lot of different things and a lot of coding to change and improve things the game needs i finally have something to share again. It is more about the experience and how controling the menus.
The primary focus and goal was to control the whole game with a lightgun.

So the widgets are much bigger now as i get anoyed myself to hit the to little buttons to use certain options. Still WIP but this is very close to how it will look now in the end.

I also redo the whole challenge system to be more flexible. Basicly i can now change everything for every game mode and difficulty per level to give a more in deep system to have a lot to do.

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