GPU is heating up to 75C, this is close to be dangerous, but it is in the editor. Need to test this in a final build for a scene.
Just startet a modular Mausoleum i will need. If you have in mind to use it both and a performance way it is beside having good UV´s for using almost any kind of textures is kinda easy.
This is a part of it where i build it around this idea.
The test in the engine - Models:
- 4k poly / Texture & Normal
- 130k poly / 1. Texture & Normal 2. Polypaint only
- 500k poly / 1. Texture 2. Polypaint only
Edit:
Here i created a set of pillars ro work with all i want:
- Modular
- Seamless corners (basicly to allow the use almost all textures fro, the Megascan libary)
- Clean Topo (allows better Vertex paint if needet)
- ~ 100k each mesh for the use of textures
- ~ 500k and > each mesh for Polypaint (can also be used with textures)
- Easy to create more variations based on this meshes