@TechLord Thank you.
The movement in such games is much more difficult to handle as i aspected after the first functional system i used, turned out i can´t really do all with it what i wanted to do.
At the moment i try to figure out the best way to do it without beeing to slow or boring.
Also just noticed the camera shake seems to be different in UE4.26 to 4.24 and don´t work.
I was always wondering what i miss if the player moves or recived damage.
If i have found a way i like i maybe will put a very short demo of it to see if others also like the system then. But i guess this will still take a while.