Did anyone found how to cook in dx11?

Or maybe you are just not too patient to wait for a reply? Since its a small community, if you get one, it can take a few days.Its the end of the week and I or others probably are doing other things of importance too.Seeing me respond to another thread today doesn’t mean Im ''punishing ‘’ you.Means it was more easy for me to help there as it was something simple for me to grab and go.
But either way, this cheeky attitude wont get you help.Please be patient and use more respectful or at least patient approach when needing something.

About the 64bit trick, i showed it to you since some time.Instead of wondering if it works or not, just try it and done.

About the youtube video.I am not a coder and have 0 experience in visual studio,but just pausing the video and doing everything he does,step by step, I created a simple wrapper exe that launched the game in dx11.I really cant make this more simple as its on a video already.If it makes any difference, i believe i watched it and followed it only to min 5 in order to make the start launch button which was what i wanted to try.>launch the game in dx11 from a external exe.

About the manifest, it is just a epic games manifest.I was scratching my head too and it seems that versions of udk 2012? and up have some unneeded security measures or something that makes the windows firewall jump in.Cant remember but here is my thread about the manifest and the information I was able to get with the help from others.

https://forums.unrealengine.com/lega…-working-again