hello, so basic description is i have a siding door that i am able to open with an input action and auto closes when i leave the event box “on component end overlap (check for player trigger)” the issue is that when i enter the event box and leave without opening the door, it triggers the event/animation. is there a way i can make it only trigger if the door is open?
any input would be greatly appreciated.
i can dm string script so you can plug and play and see what i did wrong or am missing.