Dialogue Plugin

I could have a look at your project to try and figure out why “get all actors of class” doesn’t work for you. Send it to me by email, if you want me to have a look.

Otherwise, making a getter through player controller or game instance, or any other way you want is fine. There’s not a million classes, and not a million things that could happen. But if you DO have a lot of things that can happen in your level, then just make a class “SceneManager”, make one getter to it through PlayerController and there you go, you have access to the class that makes stuff happen like opening doors, playing in-engine cut-scenes etc. And all you need is just one getter on the player controller.

I just redownloaded it and checked, and it works without any errors. I think it could be helpful to watch a couple of Epic’s tutorials on how to start working in engine.