@: Well f*ck me. Wish I packaged this game when it supposedly got working. Everything works, compiles fine in VS source engine, editors runs well, but the above errors are preventing me from packaging at a very critical time. These errors only come up when you package and if you tinker with VS a certain way, the errors will pop up there too. Well this sucks. I guess i’m not getting paid for another month. This plugin has been EXTREMELY problematic despite being great. (Yes, I’ve tried a fresh copy of the plugin and compiled its source, both from 4.16 and 4.15. They randomly throw these errors when you package. I’ve tried shipping mode and development.
EDIT: Well…I’m so glad I dug deeper. I knew it had to be an include issue. I added include “ScriptMacros.h” to Dialogue.h below the DataAsset include. Fixed everything. lol
Did no one else package a game before this? I’m relieved now. I can now get paid! I’m in love with all the problems 4.15 caused to programmers and developers. lol
I was working on another project (without the dialogue plugin) that I ported from 4.15 and the compiler also asked me for an additional include sort of out of the blue after I was working in the project for a while. Weird stuff, but it’s kind of easy to fix.