I also noticed that this problem occurs only in projects that we converted from version 4.19 to 4.20. If there were diacritic symbols in the static mesh names before the conversion to 4.20, they then fail to load in 4.20.
I also noticed that this problem occurs only in projects that we converted from version 4.19 to 4.20. If there were diacritic symbols in the static mesh names before the conversion to 4.20, they then fail to load in 4.20.