# Devices turning off on published map

**URL:** <https://forums.unrealengine.com/t/devices-turning-off-on-published-map/2270527>\
**Category:** UEFN Validation\
**Tags:** unreal-engine, question\
**Created:** [January 11, 2025, 2:12am UTC](https://forums.unrealengine.com/t/devices-turning-off-on-published-map/2270527 "2025-01-11T02:12:42Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Br\_vo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Br\_vo](https://forums.unrealengine.com/u/Br_vo)\
**Post date:** [January 11, 2025, 2:12am UTC](https://forums.unrealengine.com/t/devices-turning-off-on-published-map/2270527/1 "2025-01-11T02:12:42Z")

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I have a published map averaging a couple hundred players daily. Randomly, I’ll join a server and sometimes devices will just be gone from the map or not functioning at all. My island settings are set so that nothing can be broken by players.

I have a few creature spawners that will stop working randomly. Ill join a server and sometimes only a couple of them are working, or none at all. I have a few movement modulators that also randomly disappear or turn off.

I think this issue has to do with how long a servers been live for but I really do not know.

Any help appreciated!

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**Author:** ![Dreamerz\_Lab](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Dreamerz\_Lab](https://forums.unrealengine.com/u/Dreamerz_Lab)\
**Post date:** [April 8, 2025, 4:23pm UTC](https://forums.unrealengine.com/t/devices-turning-off-on-published-map/2270527/2 "2025-04-08T16:23:59Z")

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Hi,

We are facing similar issues with creature spawner, and lot of other devices. We are really having a lot of trouble finiding solution to this.

Were you able to fix this?
