# Device Subscription to Events from Patchwork Devices

**URL:** <https://forums.unrealengine.com/t/device-subscription-to-events-from-patchwork-devices/1834824>\
**Category:** Verse\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [May 1, 2024, 2:27pm UTC](https://forums.unrealengine.com/t/device-subscription-to-events-from-patchwork-devices/1834824 "2024-05-01T14:27:48Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Astrotronic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/astrotronic/32/1194566_2.png) [@Astrotronic](https://forums.unrealengine.com/u/Astrotronic)\
**Post date:** [May 1, 2024, 3:49pm UTC](https://forums.unrealengine.com/t/device-subscription-to-events-from-patchwork-devices/1834824/2 "2024-05-01T15:49:04Z")

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Hello, Welcome to the Forums.

The best doc I’ve seen on patchwork implementation so far is [this one](https://dev.epicgames.com/documentation/en-us/fortnite-creative/build-patchwork-x-yacht-heist-in-fortnite-creative).

I haven’t used Patchwork enough to speak intelligibly about it. But looking at the [‘Note Trigger Device’ API](https://dev.epicgames.com/documentation/en-us/uefn/verse-api/fortnitedotcom/devices/patchwork/note_trigger_device) it seems that there are no functions that would make sense to subscribe to.

I see you’ve found the upcoming [Patchwork AMA](https://forums.unrealengine.com/t/ama-postponed-ask-epic-patchwork/1411987/5), let us know if you find out how to do this in the mean-time.

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_[View the full topic](https://forums.unrealengine.com/t/device-subscription-to-events-from-patchwork-devices/1834824)._
