That’s why I love Epic - thanks for providing updates on where things currently are!
[MENTION=2437]Nick Whiting[/MENTION]:
So 4.12 gets nothing from the list? (I am surprised it’s locked down even before preview 1 is released :o )
Also, what about “Ability to disable depth testing for opaque materials (3D UMG widgets for GUIs/HUD; full screen effects using plane and masked materials; etc.)” ?